Ghost Wolves

Surrounded on all sides by those they consider cowardly “lesser” tribes and the dangerously foolish Technic League, the Ghost Wolves cling even more tenaciously to kith, kin, and clan than most tribes. They accept new blood through conquest rather than peaceful exchanges, and put every suspected technology-user to the sword. The Ghost Wolves travel swiftly across the land and strike at the Technic League, their minions, and their machines before vanishing back into the wilds. Xol-Nomag is the tribe’s ferocious chieftain, regarded with a mixture of awe, devotion, and fear.
The Ghost Wolves do not fear technology so much as hate it; they seek to prove their supremacy over it through destruction of technological artifacts, the murder of Technic League agents, and the defeat of robots. The Ghost Wolves collect skymetals, particularly adamantine, from destroyed robots and ruins to forge potent blades to combat technological threats. For a Numerian tribe, they have an unusually large number of spellcasters. They have learned through hard experience that magical acumen is far less dangerous than unleashed technology. The Ghost Wolves frequently utilize invisibility to gain a battlefield advantage, as few robots can detect invisible foes and their laser weaponry proves useless against such threats.

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Ghost Wolves

N'wah's Iron Gods Campaign Nwah Nwah