N'wah's Iron Gods Campaign
This timeline covers events as they occur in the Iron Gods campaign. Developments of interest are recorded here along with their in-game date.
Fireday, 07 Arodus, 4714 AR: After a few trips over yesterday and today, the heroes successfully recover Khonnir Baine, alive but severely wounded, from the technological dungeon below Black Hill.
Oathday, 06 Arodus, 4714 AR: Start of Iron Gods campaign. The Torch town council is offering a 4,000 gp reward to any group that can brave the caves below Black Hill and find the body of missing councilor Khonnir Baine. If he is alive, the town council will also throw in a scroll of resurrection they’ve been holding on to in case they need to revive him. In addition, they promise another 4,000 gp to anyone who can reignite the torch atop Black Hill.
Toilday, 04 Arodus, 4714 AR: Fifth expedition. Khonnir Baine’s second team makes it to the habitat module without incident (the skulks, recognizing him, allow him to pass uncontested). They never return.
Sunday, 02 Arodus, 4714 AR: Fourth expedition. An out-of-town adventuring party devoted to the worship of Brigh takes up the town’s call and enters the caves. Still smarting from the previous day’s defeat, the skulks avoid this group and let them pass through their cave uncontested.
Starday, 01 Arodus, 4714 AR: Third expedition. Khonnir Baine and his group kill the skulks’ leader and rob the tribe of the purple-haired woman’s payment; they then manage to force open a door beyond the underground desert, finding the deactivated repair drone just inside the door. Rather than push on, they return with the drone to report their findings.
Fireday, 30 Erastus, 4714 AR: Second expedition. A band of local thugs make it as far as the large cave, only to be slaughtered by the skulks living there.
Oathday, 29 Erastus, 4714 AR: First expedition. A group of halfling adventurers enter the Black Hill Caves, but they are killed in by giant vermin.
Wealday, 28 Erastus, 4714 AR: The torch atop Black Hill is extinguished. Khonnir Baine discovers tracks from an unknown group and the entrance to the Black Hill Caves.
Starday, 24 Erastus, 4714 AR: A purple-haired woman and a group of orcs and ratfolk infiltrate the caves and contact the skulks. They secure a deal—in return for a large payment of silverdisks, the skulks will ensure that any further visitors to these caves are slain.
Toilday, 06 Erastus, 4714 AR: Skulks arrive in the Black Hill Caves and manage to force open the door to the habitat module, yet soon learn to fear the creatures that dwell within.
Back to Main Page